After you have done this immediately destroy it and build a supply pad and upgrade it. use the war council to upgrade your build speed and unit capacity to max. Also make sure to grab a mini base and build another war council on it if your going for that scarab/condor rush. While all this is happening you should build 2 more infantry units from your base so you have 4 infantry units to take power locations and resources around the map. Mulshin1 wrote:My Ultimate Upgrade/Power build order is as follows: Also that last part about Ander's Sentinels is pretty funny because my friend likes to do a Sentinel rush. If she is using sentinels, you really only need 6-10 to stop them, then you can continue with grizzlies.Haven't played forge yet but I'll have to try this because I haven't seen anybody grizzly rush. If/when the rush fails, you will have 7 grizzlies to battle:Īnother note, if Anders is going quick sentinels, stop at tech level 2 with both garages and just pump wolverines. Just note that you really need 3v3 for this to work with two teammates rushing or just keeping the pressure on them. If she is using sentinels, you really only need 6-10 to stop them, then you can continue with grizzlies.Ī Confused Yeti wrote:Playing as forge, do this for quick grizzlies.
Don't forget to send your marines around for resources, that is essential to progressing through this build quickly.Īnother note, if Anders is going quick sentinels, stop at tech level 2 with both garages and just pump wolverines. This build will get you 6 grizzlies before 7 minutes. You should be able to upgrade it twice before you start grizzlies. After immediately buying the first one per instructions, buy the power that lets you build vehicles faster and cheaper. Major note, don't forget to use leader points. Once you hit tech 3, you should have enough resources to queue 2 grizzlies in each garage, 4 total.
Wait for 1500 energy and go tech level 3ġ0. On the two new slots, build two garagesĩ. Once everything is upgraded wait for 1,000 energy and go to tech level 2Ĩ. Before building anything, open leader wheel menu and unlock the very first power he hasĥ. If/when the rush fails, you will have 7 grizzlies to battle:ġ. Playing as forge, do this for quick grizzlies.
It's pretty much a cheat code and I have yet to see someone counter it. Go ahead and try it out and tell me what you think. The easiest leader to do this with is Atriox because he gets cheaper turrets which will help counter rushers without making a dent into your resources. One neat thing about this strat is you can already tell if you won the game: If you take a unit over to their side of the map and they already built their second base then you won! They will not have enough time to build a counter attack because they wasted the time and resources to expand production. You have to be fast to execute it flawlessly. This build is completely fluent and there should be no wait times in between building stuff besides waiting on upgrades. If done correctly you can have 1 scarab/condor up in 9minutes and all 3 of them up within 13 minutes of the game! Trust me this works! Also don't take any other bases besides that 1 mini base!!! This is a tactic I developed on my own and the only way to counter it is if they can beat you within 9minutes of the game.which honestly is highly unlikely. Make sure to space out the upgrades in your war council with the build times of your scarab/condor. just wait the power out and keep upgrading your base to max tech your last building will be whatever your trying to get tech 3 for.usually I'll go for the war council for early scarabs.ĩ.
immediately build a generator where you destroyed your supply pad and upgrade it asapĨ. at 700 supplies destroy your 3rd supply pad that you didn't upgradeĥ. build 1 supply pad but don't upgrade it!!!Ĥ. build 2 generators (upgrade them asap!)ģ. My Ultimate Upgrade/Power build order is as follows:Ģ.